Archive for the ‘Programming Tips’ Category
Dynamic FTP scripts no comments
How to update ftp source scripts from a CL
Often FTP scripts are kept as static source members that are generally used as the FTP INPUT file. However, occasionally the script needs to be updated…
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Why “i”? I’ll tell you why! no comments
No doubt the IBM i is as relevant as ever. Why am “i” so confident? Consider the following reasons:
1. Security on the IBM i is as strong as ever.
2. The IBM i communications and connectivity…
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The Expectations of Uptime in the Real World no comments
This is a guest post from Mila Johnson of fatwallet.com
Server uptime is one of those “real-world” expectations that is often misunderstood by webmasters and web designers when selecting the right host for their professional web creations. The term uptime is interchangeable with reliability, and it is an important statistic that web hosting providers carefully monitor. Hosting providers that have servers with record uptimes often instruct their marketing and sales personnel to tout those long-running statistics to prospective clients. For techies involved in managing server farms, a lengthy server uptime record is like a badge of honor.
What Uptime Really Means
Uptime can be defined as the uninterrupted time elapsed since any machine or device began operating. Any interruptions in a machine’s operation, including reboots, qualify as downtime. Information technology (IT) professionals may obsess over uptime, but several devices outside of IT have posted impressive uptime records. The ATS-3 satellite, launched by NASA in 1967, was continuously operational until 2001. That’s 34 uptime years. Home refrigerators are known to run for years without being turned off, save for power outages, and nuclear plants have similarly amazing uptimes.
Server computers are regularly subject to downtime caused by issues such as operating system (OS) upgrades, patches, power outages, disaster prevention measures, etc. For these and other reasons, servers that post long-running uptime statistics never fail to impress IT professionals.
Record Uptime Statistics
In 2006, IT industry giant asked its clients to send the company proof of their Netware server uptimes. One client submitted a screen capture of a server running on a 486 that was last rebooted in 2000. The client apologized for not having implemented a patch that fixed a memory leak which required an annual reboot, otherwise the server uptime would have been closer to 9 years.
Uptime statistics are reported by the OS, but this measurement has proven unreliable at least once. In 2009, a Linux server user detected a bug which returned uptime results of nearly 40 years for some Linux OS versions. Still, many Linux servers running on different hardware platforms have reported uptimes of 2000 days.
Apple’s Mac OS X may not be an industry favorite when it comes to server machines, but a website that compiles Mac OS X uptime stats has been tracking a server in Sweden with an uptime longer than 8 years.
Uptime versus Availability
Sever uptime statistics can give webmasters looking for a new place to park their websites a pretty good idea about the host’s level of commitment to its clients. Uptime records can also reveal patterns of administration employed by hosting providers to maintain their servers.
When evaluating different hosting providers, webmasters will invariably hear about 99 percent or higher uptimes. This figure sounds reasonable until actual time is taken into account. A downtime measurement of 9 percent means that a server was not operational for about 87 hours in a year. Assuming that a webmaster needs to see his or her sites up and running around the clock, 365 days a year, those 87 hours could means a lot of lost business.
Availability, the capacity of a server to handle all requests, is a more accurate representation of the dependability webmasters should look for. Besides availability and uptime. what other factors are vital when looking for the ideal web hosting provider?
The Three Stooges Complete S11 iNTERNAL DVDRip XviD-MTN no comments

The Three Stooges Complete S11 iNTERNAL DVDRip XviD-MTN
AVI | XviD 1911kbps | 576 x 432 23.98fps | MP3 32kbps | 1.41 GB
Genre: TV Show | Comedy
http://imdb.com/title/tt0850645/
The Three Stooges were an American vaudeville and comedy act of the early to mid–20th century best known for their numerous short subject films. Their hallmark was physical farce and extreme slapstick. In films, the Stooges were commonly known by their first names: “Moe, Larry, and Curly” and “Moe, Larry, and Shemp,” among other lineups. They first started as “Ted Healy and his Stooges” which contained Moe, Larry and Shemp. “The Three Stooges” film trio was originally composed of Moe Howard, brother Curly Howard and Larry Fine. Shemp Howard replaced brother Curly, when Curly suffered a debilitating stroke in May 1946.
After Shemps death from a heart attack in November 1955, he was replaced by comedian Joe Besser, after the use of film actor Joe Palma to film four Shemp-era shorts. Ultimately, Joe DeRita (nicknamed “Curly Joe”) replaced Joe Besser by 1958. The act regained momentum throughout the 1960s as popular kiddie fare until Larry Fines paralyzing stroke in January 1970 effectively marked the end of the act proper. Moe tried unsuccessfully one final time to revive the Stooges with longtime supporting actor Emil Sitka filling in for Larry. Larry ultimately succumbed to a series of additional strokes in January 1975, followed by Moe, who died of lung cancer in May 1975.
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VA – The Divine Trinity Collection (2003) (10CD Box Set) FLAC no comments

EAC rip | 10CD | FLAC-image – Log – Cue | Cover | Release: 2003 | 2.71 GB
Genre: Indian Classical Music
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Island Tribe 3. 1.0 Cracked- F4CG no comments
Island Tribe 3. 1.0 Cracked- F4CG
Island Tribe 3. 1.0 Cracked- F4CG | 130.50 MB
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Digital Tutors – Beginners guide to Unity no comments

Digital Tutors – Beginners guide to Unity
English | FLV | VP6F 1094 kbps 15 fps | 1280×720 | MP3 96 kbps 44 KHz | 735 MB
Genre: elearning
Digital Tutors – Beginners guide to Unity
1 hrs. 35 min. | December 1, 2011 | Unity 3.4 | Author: Chris Glick
In this series of Unity tutorials, we’ll learn how to use Unity and the basic steps to create a game. To begin we’ll break down what Unity is, what it can do, and what it cannot do. From there, we will examine the parts of a game in Unity and learn how they interact to create a game. Next we will open a partially completed project and scene to navigate the Unity interface and Scene view. Next we will import a model from a 3D application and place it into our level. We will also learn how to transform and edit objects and components to customize our game. Next we will learn how to run around our game using the two built-in character controllers. From there will we learn a an easy way to create interactions using triggers. We finish off the tutorial by creating a small script to track our player’s health and build our game to be run on PC or Mac platforms.
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Love Styles no comments

Love Styles
ASL | preview | 11 MB
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Tweak-7 1.0 Build 1125 no comments

Comparing Tweak-7 with other optimization and tweak tools is simply impossible since no competitive product covers such a huge functionality: from simple system tweaking to complex and fast registry cleaning and registry defragmentation and comprehensive system cleanup.
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Double Double: How to Double Your Revenue and Profit in 3 Years or Less no comments

Double Double: How to Double Your Revenue and Profit in 3 Years or Less by Cameron Herold
Gre enleaf Bo ok | 2011 | ISBN: 1608320995 | 220 pages | epub + mobi | 0,3 + 0,5 MB
A step-by-step guide to enjoying the roller-coaster ride of growth — while getting the most out of life as an entrepreneur. A growth-focused approach: The book is divided into three sections, which cover planning for fast growth, building a company for fast growth, and leading for fast growth. Each topic the author covers — from creating a vision for the company’s future to learning how to generate free PR for a developing company — is squarely focused on the end goal: doubling the size of the entrepreneur’s company in three years or less. A down-to-earth action plan:
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